Advice for Developing a simple Mobile Game
Here in this article we are learning whilst developing and publishing and enter a game over two days. First of all, why did I go through this? Why make a game in two days? Well, it's not very logical, but being the end of the month I thought I'd do something epic and make a game and publish it within a day. Also, whilst not Super complex, the graphics are nice and the gameplay is quite fun. I got to learn how the accelerometer works which was a great experience and it gave me an idea for another mobile game that I want to develop as soon as possible. Now I don't recommend developing games in such a small amount of time. I did this because I had free time and wanted to test myself. The game should take longer and have way more testing before being released. Now here are the three things I want to share with you which applied to projects of any length and of course focus on mobile game developers . The first point is that project the scope is King. I scaled this project with